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xhunterko's News

Posted by xhunterko - November 23rd, 2012

I was on one of my random google searches for sparse news about my game, when, lo and behold, to my shock and surprise, I found that the ludum dare edition of the game had been stolen and placed on another web portal. That's right. My game? My less then 48 hour piece of work? Really? I'm almost tempted to let them keep it. But I'd really liked to have had those views on newgrounds. Heck, even here on IndieDB! But, that begs a question. Are things are desperate enough for thieves to steal from lesser or even unknown devs? I hope not.

Though I am not surprised about one thing. The game on Newgrounds recieved 2 stars for it's effort. The game on v7games is showing one and a half stars but their rating number says 3. I guess it's partially my fault for not setting site lock, but the game was done in less then 48 hours and I didn't have time to look that up. The game looks and plays exactly like the one on Newgrounds, except for the v7games start up splash screen. The game has only 108 playtimes though the one on Newgrounds has 1161 views. I just hope the theif wasn't planning his retirement around that theft. I'm still trying to take it in.

When your a small dev, following the scene, being a fan, buying the bundles, beating the average, cheering your contemporaries, you feel a little left out. You see and hear the stories of games getting stolen and are thankful that it doesn't happen to you. And then it does. Just like that, in the blink of an eye, you become a victim. It just goes to show that nobody is safe from game theft.

I'll be attempting to get in touch with the v7games and inform them of the theft. In the meantime, if you want to help me out, I would really, really love some feedback on Missense! Which, you can take a look at here:

I will keep this article updated and let you know of any developments! And please spread the word!

Thanks for reading!

Oh, one more thing, the actual game on Newgrounds:

And the one on v7games:

Any help would be appreciated! Thanks again!

Posted by xhunterko - October 22nd, 2012

Hey there!

It's been a while since I posted so I thought I'd share this:


It's a game I made for ludum dare 24. Which had the theme of evolution. So the game is about swapping, or binding different genes together to correct a cell pattern. Once you have the cell pattern corrected, you can go to the next cell pattern, or level. There's only a couple levels in this one as seeing I didn't have a lot of time left to work on it. So I shoved it to my dumping grounds and link it to the compo. The game didn't do that well but those who got it did like it to some extent. And more then one player even wanted a bit more. So I decided to work on the game a bit more and flesh it out a little extra. I decided to call it a new game titled 'Missense'. You can find out about the new version here:


Thanks for checking my game out and taking a look at Missense! I'll keep you guys posted on the new game when I have more info for it!


Posted by xhunterko - June 14th, 2011

Hey all!

I can finally take that ad down and say that I have found someone who (at least, for now) wants to do the animation/graphics for Kuroki. This guy:


His animations are smooth, and he has a solid style down. Give him a little help on here and check out his stuff to make sure! With him working extra on the art side, I hopefully to get the game finished before next year. So be looking for that later this year!


Posted by xhunterko - February 2nd, 2011


I am looking for an artist who is willing to work with me on a few games. I am more interested in building a team then a company though. So sadly I will be unable to pay you. I am looking for someone who is as passionate about indie gaming as I am. Willing to work on various projects. The majority of them will be free and open source, so you need to be crazy about that as well. Basically, I want someone who wants to see they're work in a video game but without the talent to do so. Your desire to work with me in this position will not only help fill out your portfolio, but put you first in line for when I get ready to release hand device games. Only reply if you are young, talented, looking for practice, and need to get your name out. If interested, please email me at:


Or Pm me here.

Many thanks in advance!



Posted by xhunterko - October 20th, 2010

The enemies now drop bombs for you to pick up. The maximum amount of bombs a player can PICK UP has been limited to 3. You will still, however, get 'pity' bomb ammo every few seconds, and a bomb every round. I also have a larger update planned for later this week. Bombs are used by pressing the 'x' key. Enjoy.

Posted by xhunterko - October 16th, 2010


As stated in the discription. Kuroki now has health drops. These drops are white hearts that appear randomly when an enemy is killed. These hearts add 10 points to the trees health. They also add 1 extra point to the time remaining. This will be used in a future update. The hearts will also be more controlled in a future update. Sometime either tonight or tomorrow morning.

Posted by xhunterko - October 6th, 2010

I will be updating 'Kuroki' this weekend. Hopefully with improved frame rates. See ya then!